Monster Mode is a toys-to-life iPhone platfomer game with an original storyline and custom graphics. The project is aimed at revitalizing children’s interest in physical toys by creating a method of play that unites both the physical and the digital. Physical action figures are able to interact with the fully playable mobile platformer game by unlocking content within the game when the action figure is physically placed on the “portal” device. The action figures have been 3D printed with fully designed packaging. The game and characters are part of an original narrative that is centered around a constantly reemerging theme that is familiar to most, while still remaining fascinating – monsters. The game features a mechanic that allows the human player to transform into various monsters they have unlocked, each with their own unique ability.
Storyline: Three teenage friends, Zoey, Blair and Ethan, build a portal to explore alternate dimensions. Zoey accidentally crosses through the portal to the Dark Realm and is taken captive by the villain, an evil knight that was exiled to the Dark Realm during an ancient ritual. He needs Zoey to build him a portal so he can unleash his monstrous army upon our world. Ethan and Blair cross over to rescue Zoey but the portal malfunctions and exposes them to Dark Matter. This gives them special transformation abilities. They arrive in different areas of the Dark Realm but can communicate with Zoey via their smart watches so she can help them along their perilous journey.